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If you’ve not hosted a
murder mystery party game before, the experience can
appear to be a bit daunting. It really isn’t as
difficult as it may first appear – murder mystery games
are very easy to host. But until you’ve got a one or two
under your belt, these few tips should make your life a
bit easier.
#1 Getting Started
Take your time. The games
themselves are quite wordy and require some time to
absorb. You don’t need to memorise everything, but it
certainly helps to know where everything is. So take your
time. Print everything out and read it at leisure. You
don’t need to understand everything immediately – so
skip over anything you find confusing and come back to it
later.
At some point you’ll need
to start preparing the game. You’ll need envelopes for
each character, into which you will put the character
background and whatever rules are required. That’s
usually two or three sheets of paper, plus possibly some
item and ability cards. I usually re-read the characters
as I stuff the envelopes – it reminds me of who they are
and what clues and abilities they start with.
You’ll probably find it
useful to have a full set of the game notes to hand as
well. So having stuffed the packets, you’ll need to
print out another set in case you need to refer to
something during the game itself.
I like to have everything
complete (envelopes stuffed and packed, invitations sent)
at least a week in advance of the party. That reduces the
likelihood of last minute rushes. They still happen, but
with most of the preparations already complete, I find
that last minute rushes are easier to deal with.
#2 Casting
There are two ways to cast
a murder mystery party game. You can either cast in
advance, or do it on the day. Both have their strengths
and weaknesses.
The big advantage of
casting in advance is that your guests can prepare for the
role. They can find appropriate costumes and props and
help contribute to the atmosphere of the game. The main
disadvantage is that if someone that you have given a
critical character to (say, the murderer) cancels at the
last minute, then you need to recast. And that may mean
that someone has a quite inappropriate costume for his or
her new part.
If you decide to cast on
the day, you should encourage your guests to dress in an
appropriate style. This may mean that you lose a little
atmosphere, but does mean you’re not relying on anyone
particular.
A third option is to
combine both. Tell some people in advance which characters
they will be playing, and leave some to the last minute to
cover all eventualities.
Then there’s casting
itself – how do you actually decide who gets which
character? There’s no hard and fast rule for this as
nobody knows your friends the way you do. I have both cast
characters on an entirely random basis and according to
who was turning up. Both seem to work.
(You could of course ask
your guests what sort of character they would like – but
then you run the risk of someone being disappointed when
you can’t, for whatever reason, cast them in their
preferred role.)
I don’t recommend sending
out the whole character background in advance. If you do
that, you run the risk that your guests (particularly
close friends and partners) may actually start playing
before the evening! They may well accidentally give away
secrets – and unintentionally spoil the evening. You
also have an even bigger problem if someone drops out –
you can’t give their character to someone else (because
they know things about their first character) so you would
need to try and find an extra person from somewhere.
#3 Catering
First things first –
while some murder mystery parties are designed around a
sit-down meal, some are not. Instead, the players need the
freedom to move around the room, to skulk in corners and
to talk privately with one another. They can’t do that
if they are sitting down having a three-course meal.
If you do want to provide a
meal, you really have two options. The first is to provide
the meal in advance. Invite your guests early, feed them
and then (during coffee) hand out their characters. The
problem with this is that dinner parties I’ve been to
drag on into the evening. And I’ve rarely wanted to do
anything other than digest afterwards. Having a sit-down
meal in the middle of a mystery game doesn’t work either
– it breaks the atmosphere and forces someone into the
kitchen and away from the game.
The second option is to
provide finger food – slices of pizza, a cold buffet,
sandwiches or whatever takes your fancy. Finger food is
ideal – it can be prepared in advance (with minimal
effort in most cases) and the guests can "graze"
at their leisure. You could also ask your guests to
contribute to the meal to help you with the workload.
Drink is another matter
altogether. It’s absolutely essential to provide enough
soft drinks or water. Murder mystery games are
conversational, and your guests will pretty soon become
very thirsty. So stock up on soda, water, coffee or juice
or whatever you think people will want to drink.
Whether you serve alcohol
or not is a matter of personal preference. Too much
alcohol almost always ruins a game, so it needs to be
moderated carefully. A little alcohol can sometimes
overcome players’ inhibitions and start the game
rolling.
#4 Atmosphere
Murder mystery games are
much improved if you make just a few efforts to generate
the right atmosphere. An appropriate atmosphere helps
everyone with their character, and can turn an
entertaining evening into a truly memorable one.
Here, then, are a few tips
on creating a good atmosphere.
Costumes: Perhaps the
strongest way of creating a great atmosphere is to
encourage your guests to wear an appropriate costume.
(Costumes look great in photographs as well.) If your
guests are finding it hard to find a costume (not everyone
has the time or money to search out a good costume), a
token effort – perhaps a hat, or coat – can also work
wonders.
A Sense of Space: Where you
hold the murder mystery game can affect the atmosphere. If
you’re lucky, you’ll be able to find a location
suitable for the game. However, murder mystery games are
rarely so lucky and are usually held in homes. With a
little bit of planning, however, you can create a sense of
space.
Anachronisms: For period
games you might want to conceal or remove anachronistic
items. Computers, lava lamps and other lightweight can be
moved to a spare room. As for furniture and heavy
appliances such as televisions and stereo systems, try
concealing them with a cloth or blanket.
Props: Some murder mystery
games involve items such as items up for auction or books
for sale. As far as the game is concerned, these are
usually represented by slips of card or paper – however,
if you have access to suitable props, why not use them?
Two caveats. First, if it’s important to the mystery
that nobody knows who has a certain item, it might be
better keeping it as a slip of card rather than a bulky
prop. Second, and I can’t stress this highly enough,
never use props for weapons. Period. It’s just too
dangerous – anyone passing may not realise that you’re
just playing a game and if they see someone brandishing a
weapon they will call the police. It’s really not worth
the risk.
Sound: Period music or
sound effects can be used to create an atmosphere. Large
libraries often have a music section, with a wide
selection of sound effects.
Food: If you are preparing
food you might want to provide something appropriate to
the setting.
#5 Handling Questions
As written, the murder
mystery games cannot answer every eventuality. Your guests
are likely to be highly imaginative people. They will have
ideas that nobody else has thought of – and there’s
only one person they can turn to: you.
Unfortunately, that means
you’re going to be asked questions during the evening.
You can’t predict some of the things that you’re going
be asked – so I don’t even try. My motto: expect the
unexpected.
I tend to use three simple
rules when it comes to answering player questions.
Is it fun? Often when a
player asks something, they already have an answer in
mind. If it sounds fun (which often means dramatic) then
I’m likely to say yes.
Is it fair? In trying to
get an advantage over another character and achieve their
goals, players sometimes come up with suggestions that
would upset the game for everyone else. In this case I
either say no, or add enough requirements so as to make it
very difficult to succeed. And then I’ll give the other
players plenty of opportunity to make it fail.
Make it up. Your guests
haven’t seen the full murder mystery document. They
don’t know if the game is supposed to go in a particular
direction or not. The games generally go in whichever
direction the players take them – but that’s okay. As
the players don’t know that there isn’t a
"correct" way to run a murder mystery game (they
are always different), I can therefore invent anything I
think is reasonable. And so can you – your guests
won’t know the difference.
Remember that the host is
impartial – you shouldn’t take sides. If someone wants
to do something that will put him or her at a significant
advantage over another character, you shouldn’t
necessarily forbid it – just make it difficult. Make
them work for that advantage.
P.S. The more time that
your guests have to read their characters and the rules,
the better. I suggest allowing at least 20 minutes before
the start of the game to give people time to absorb the
information. That should also give them time to settle
down. You’ll have fewer questions if you give everyone a
chance to read their characters in peace and quiet.
And Finally
Once you’ve run a murder
mystery game once, all of the above will seem like common
sense. And it is – running these games really isn’t
hard. They do require some work, but it is worth it. So go
on – run your own murder mystery party game and have a
blast.
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